About five years ago, before the situation had reached its current, near-hopeless state, Kramnik told an interviewer that computers were weak in tactics.
What?!
The explanation had to do with depth and assessment: while computers see
everything to a certain depth, and won't miss a move because it looks funny by human standards, humans have advantages too. While computers spend a great deal of time looking "sideways" - that is, looking at all or many legal moves at each ply, humans can pare off the junk, delve deeply, and often do a better job not only of assessing both what ought to be examined but what's really going on at the end of the variations, too.
These advantages are diminishing every year, as more powerful software/hardware allows deeper searches and better assessments. Diminishing, yes, but not gone altogether! Take a look at this position from round 2 of the ex-world champs vs. computers match in Bilbao:
Ponomariov (White) is in trouble, and with good technique Fritz (with Black and on the move) should win. A good way to start is with 39...Qxg3+ 40.Kxg3 f5, but instead Fritz chose the horrible
39...Bc2??. It's a great move against all lines but one, but that one line leads to a win for White. Because the human is down even more material most of the way, and the payoff occurs at a relatively deep search ply, Fritz doesn't work it out. (Nor is Fritz (9) alone; I tried it with Shredder 9, Junior 9 and Hiarcs 9 [reminiscent of a Beatles "song", isn't it?], and they all flopped, too.)
The variation is fairly easy for a strong player to calculate and find, as White forces Black's hand just about every step of the way. For the computer, however, it's an instance of the so-called "horizon effect": it can calculate only so far - to the "horizon" - and then just past that comes the disaster. In a sense, we're all susceptible to it, but sometimes computers will stop calculating in positions humans know require further thought. That may not last for long, but while it does, enterprising humans will be there to pick up the points.
Curious about the variation? See this
story on ChessBase for the moves, more of the story, and a photo report on round 2 - won by the humans by a 2-1 score!