The Chess Mind

Author: Dennis Monokroussos.
This is a blog for chess fans by a chess fan who is more than a chess fan - other topics do creep in from time to time, per my interest.
All material here is copyrighted, and may not be reproduced without my prior permission.
You can add more time, but you won't change human nature

Readers of this blog (and its predecessor) are familiar with my occasional mention of various sorts of unsportsmanlike behavior in chess, generally in the context of internet blitz and bullet. One typical example is for a player in a lost position to not resign or even keep playing until mate, but to simply let his time run out. (My standard reply is in kind: I turn off the autoflag feature. If my opponent wants to waste his time, I'll let him.) I imagine almost all my readers are familiar with that maneuver, but who'da thunk that sort of thing would go on in the stately realm of correspondence chess?

The sad but true answer: Anyone with a realistic view of human nature. Thanks to tonight's Chess Today (CT-1813), I've been apprised that it's a problem in correspondence chess, too, where it's known as the "Dead Man's Defense". Here's the original definition:

"The Dead Man Defense". The idea is that the pace of the game is so abnormally slow that you are hoping your opponent (the victim) dies in the interim. It could be the only way to save the game. Because cc players are generally older, on average, the chance of this actually happening is enhanced by using this defense.

Not only is it used when you are losing the game (or drawing a previously won position) it is also a legal way to be contrary, for no reason at all, other than for the trouble/anxiety it causes your opponent...

Charming!

If you're interested in reading more on this, see the Correspondence Chess Message Board, and then do a search for "DMD" or "Dead Man's Defense" - there are various, unfortunately non-consecutive threads discussing it.

One might think that correspondence players were a more elevated breed, a mannerly collection of chess Platonists searching for truth.

Apparently not.

Posted by Dennis Monokroussos on Monday October 24, 2005 at 11:57pm
Ken (mail):
I have another example of DMD. Currently I'm in a tournament that gave the players 14 days to move, and has a rating limit. If your rating exceeds that limit during the tournament you are dropped from the tournament. I'm actually in the lead and have just one player left to play, who also has won all his games. His history log shows he has moved quickly in his games except for my game where he waits the full 14 days before moving, even with simple recaptures.

I think he is hoping for my rating to exceed the tournament limit as I am playing other non-tournament related games at the same time. Should my rating exceed the limit I will be dropped from the tournament, and he will win by default. My solution? Just play unrated games and keep my rating low, and just wait patiently to teach him a lesson :-)
10.25.2005 12:15am
Dennis Monokroussos:
That's odd - the rating limit doesn't just hold for the beginning of the event, but the end as well? I guess the point is to prevent sandbagging (there's so much money in CC, after all :) ), but it sounds like an extreme measure. Someone could be in the stupid position of winning the event, but needing to lose the last game to avoid forfeiture.
10.25.2005 12:25am
Peter:
Sounds like something from Woody Allen's "The Gossage Vardebedian Papers"--perhaps even more fanciful.
10.25.2005 2:40am
Filipe Oliveira (mail):
I have come across that kind of defense on redhotpawn, i obtained a winning position against an opponent who stopped making moves against me while playing several times a day, i analysed his previous games and he never reigned, but when losing games it was always by time out.
Sadly redhotpawn does not have a ignore option, if it did i would certainly have used it on that guy.
10.25.2005 8:12am
Alex Herrera:
In ICCF the rating is frozen for an event, so the shenanigans mentioned above are impossible. I tend to play faster when lost, and will resign as soon as the position doesn't have any tricks left. Somebody is employing the DMD against me, and I told him: "In response to any inquiries, my health is good given my current information."
10.25.2005 9:29am
DandyDanD (mail) (www):
I have an even more enjoyable answer to the DMD in internet blitz... I get up, clean my room, make a sandwich, play a musical instrument, etc. until I hear the "thump" from my computer indicating that it is my turn again. And who said that chess was a waste of time?! :)
10.25.2005 1:35pm
Ken (mail):
Dennis...yep, rating limit is for the whole tournament (which started in January or February). If you go below the limit you are dropped as well. And I hadn't thought of having to lose the last game to avoid a rating boost that forfeits the tournament. Fortunately, I can find out how much my rating will change if I beat him...since he is lower rated than me (so far) the change shouldn't be too large, and I will make sure it doesn't put me over.

It would be funny if he ended up going over the limit though as he's playing a lot more extra non-tournament games than I am :-)

DandyDanD: great idea! My guitar is feeling left out lately.
10.25.2005 7:20pm
MNb (mail):
Old news. Hans Bouwmeester already reported on this kind of misbehaviour some 20 years ago, when postal connections with Iran, the Soviet-Union and Cuba were very bad. Four years for a game of 40 moves was not unusual.
10.25.2005 7:53pm