The Chess Mind

Author: Dennis Monokroussos.
This is a blog for chess fans by a chess fan who is more than a chess fan - other topics do creep in from time to time, per my interest.
All material here is copyrighted, and may not be reproduced without my prior permission.

Friday, April 24, 2009

This Week's ChessVideos Show*: A Primer on the Greek Gift Sacrifice
It has been a while now, but in this post and then this one, we took a look at this position:



The primary task was to analyze the position after 11.Rf3 Bxc3 12.Bxh7+ Kxh7 13.Rh3+ Kg8 14.Qh5



and to see what you could come up with. Some of you undoubtedly worked everything out, but for the rest of you, you might want to have a look at my ChessVideos show this week (link here). I cover this position in some detail, but only after first giving an overview on the typical themes and preconditions for the "Greek gift" sacrifice. Have a look - it's free, requires no special software, and is available on-demand for the next five weeks or so.

* (Actually, it's last week's show, but ChessVideos.tv needed to switch servers. Everything's back and running at full blast, it seems.)

Related Posts (on one page):

  1. This Week's ChessVideos Show*: A Primer on the Greek Gift Sacrifice
  2. Tactics Time: A Hint
  3. Tactics Time: Open Thread
  4. Tactics Time: Free Food?
Posted by Dennis Monokroussos on Friday April 24, 2009 at 2:24pm. 2 Comments 0 Trackbacks
Tactics Time: A G/10 at the Club
Earlier this evening, we had a quick play (g/10) at the club, and in round 1 I reached the following position (with White):



Black has just played 15...Rh3-h6, saving the rook and preventing mate on e6. With two extra pawns and Black's miserable king where it is, it's clear that White is winning with room to spare. But what's the best move? The answer is below.

Posted by Dennis Monokroussos on Friday April 24, 2009 at 12:55am. 0 Comments 0 Trackbacks

Wednesday, April 15, 2009

A Tactic From Foxwoods
From the first round game Akobian-Hilton, Foxwoods 2009:



It's White to move, and while almost any normal move is "winning" (White enjoys a decisive material advantage and a better position), let's look for the best move we can find.

The game (and the answer), with my comments, can be replayed here.
Posted by Dennis Monokroussos on Wednesday April 15, 2009 at 1:52am. 4 Comments 0 Trackbacks

Tuesday, April 14, 2009

Tactics Time: A Hint
In this post I presented this position:



It's White to move, and the task - nay, the enjoyable pleasure! - is to evaluate 11.Rf3. Is it tactically justified? By this I mean, will White have any compensation for the material he's sacrificing? Further, even if it is justified, there's the further question as to whether it's best. For now, though, let's focus on the first question. There have been a number of comments (see this post, set up specifically for that purpose), and since several respondents seem unaware of the "Greek gift" concept, let me help you along. The key sequence to analyze is this: 11.Rf3 Bxc3 12.Bxh7+ Kxh7 13.Rh3+ Kg8 14.Qh5



and now 14...f5 and especially 14...f6 need to be examined. Have fun!
Posted by Dennis Monokroussos on Tuesday April 14, 2009 at 11:35pm. 3 Comments 0 Trackbacks

Sunday, April 12, 2009

Tactics Time: Open Thread
I'd like to generate some feedback on this post from people who have taken the time to analyze it (without their computers, of course). My preference is to avoid having solutions posted to the question post, but since I'm up for feedback people are welcome to offer it here.
Posted by Dennis Monokroussos on Sunday April 12, 2009 at 1:21am. 3 Comments 0 Trackbacks

Saturday, April 11, 2009

Tactics puzzles, yes, but what kinds of puzzles?

That's in effect the question from Amanuel, who writes (via email; lightly edited):

Hello FM Dennis Monokroussos

Everybody knows the most important aspect of chess is the ability to perform calculations, thus the reason why we all solve puzzles. However, nobody ever says which type of puzzles is better. I normally solve 100 puzzles, from [website], correctly each day to improve, but most of them don't feel like real life situations and usually have some sort of clue. Should I continue doing these puzzles that are fairly easy, or try going through the carefully selected puzzles from [tactics book]?

Thank you for reading my message, posting so many instructive videos, and for updating the blog so frequently and with such interesting material.

Perhaps it isn't addressed as often as it should be, but it's untrue that "nobody" ever discusses which kinds of puzzles to work on. For one thing, I've addressed this topic before, and I'm sure I'm not the only one to do so. In fact, I've addressed the issue fairly often, and probably will again. The following is a brief summary of some of my thoughts on the matter.

Basic tactical competence (definition): When I say that a player has basic tactical competence, I mean at least two things. First, they've reached a point where it's very rare for them to blunder mate or hang pieces. Maybe it happens sometimes, especially in time trouble or in a very difficult position, but it's not a besetting problem. Second, the player is familiar with basic ideas like generic double attacks, knight forks, pins, skewers, smothered mate and so on, and is capable of finding and applying such tactical themes in their games.

Step one (for beginners and tactically weak players): For players who lack basic tactical competence, the biggest need is to improve one's board vision and to learn elementary tactics. Simple, rote learning is very useful here.

Step two (for average club players who have reached basic tactical competence): Overlearning elementary tactics by continuing to practice them on a regular basis is useful, but it's time to move up to more challenging positions. (These can be positions that don't fit into the obvious categories, or if they do, the way in which they do isn't obvious to someone who has been working with the basic books.) Thus you consolidate your gains, the ideas you already know, but start to stake out new ground. This should start happening around 1500-1600 USCF/FIDE. (I don't count internet ratings here, which are very hard to calibrate with tournament ratings.)

Step three (for strong club players): The occasional look at elementary tactics is still worthwhile, to keep sharp, but the focus ought to be on more and more challenging material. If step one is 100% basic tactics and step two about 50-50, maybe give or take 10% either way, I think step three should be 80+% challenging tactics. Even this should be somewhat fine-grained. It's not necessary that all one's tactical work be migraine-inducing; I'd say around 1/4 to 1/2 of the hard work should be extremely hard. As with actual playing, a challenge is good, but if there's almost no chance of rising to the challenge it's good to aim a little lower most of the time.

As for particular works, I've listed them even more frequently, and don't really feel like doing so again at this point - interested parties can search my blog for specific resources. I'm also not interested in repeating myself this time around because it doesn't matter that much: there are tons of great tactics books out there. The key is to use them!

Posted by Dennis Monokroussos on Saturday April 11, 2009 at 12:53am. 11 Comments 0 Trackbacks

Wednesday, April 8, 2009

Tactics Time: Free Food?
Here's a position from a blitz game I played at the local club this week:



Your task, if you choose to accept it, is to assess the aggressive 11.Rf3. Is it tactically justified, and even if it is, is it best? Of course, you should try to analyze this without using a chess engine.
Posted by Dennis Monokroussos on Wednesday April 8, 2009 at 11:52pm. 2 Comments 0 Trackbacks

Friday, April 3, 2009

Tactics Time: Answers to "Can You Save The Game?"
Yesterday I presented these positions; in both cases, it's White to move and draw.





Were you successful? The first one is very simple - it's something you either "see" or you don't, but practically no calculation is required. The second is more challenging, and includes an attractive false lead.

The solutions are here, for anyone who might need them.

Related Posts (on one page):

  1. Tactics Time: Answers to "Can You Save The Game?"
  2. Tactics Time: Can You Save The Game?
Posted by Dennis Monokroussos on Friday April 3, 2009 at 10:22pm. 2 Comments 0 Trackbacks

Thursday, April 2, 2009

Tactics Time: Can You Save The Game?
Here are two puzzles for your solving pleasure. The solutions will be given tomorrow.





It's White to move and draw in both cases.

Related Posts (on one page):

  1. Tactics Time: Answers to "Can You Save The Game?"
  2. Tactics Time: Can You Save The Game?
Posted by Dennis Monokroussos on Thursday April 2, 2009 at 3:28pm. 0 Comments 0 Trackbacks